• We described the 2006 Petroglyph RTS Star Wars: Empire at War as 'a deep and beautifully-rendered take on Star Wars strategy' in our 2015 history of Star Wars on PC. More contemporaneously, we.
  • Star Wars: Empire at War: Forces of Corruption is an expansion of Star Wars: Empire at War.It was announced on May 9, 2006 at E3. The expansion adds several new maps and units, as well as an additional storyline revolving around the conquest of Tyber Zann and new types of gameplay, including playing as the Zann Consortium, a powerful crime organization and syndicate.
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Easy Zann Consortium

Make a fleet of StarViper squadrons, and a ground force of purely assault squads. Capturing Kamino makes this cheaper. Then, create a black market on both Rebel and Empire planets. After creating a black market, buy the Buzz Droid upgrade and the Disrupter Rifle upgrade to make your forces all powerful. Then, fight your way to Dathomir no matter what the cost. Capture any planets in your way and build palaces on all of them. By doing this you will get more credits and a higher population limit. Once at Dathomir, make a Defiler and spread corruption on the planet. This will allow you gain something extra on the battlefield. Destroy the space station and any spaceships after you corrupt the planet, then send your 'hired muscle' to destroy all resistance. Once you have Dathomir, start making Nightsisters and a space station to protect the planet. After making about ten to twenty Nightsisters (depending on how much population and money you have), send your space fleet to the planet closest to Dantooine, unless you already control them. With Dantooine, you can make Vonskors hunt Jedi and Sith. You should have capital ships and such by now. Make a few capital ships and destroy the Rebels if you created the Aggressor class, and the Empire if you created the Mandalorian Capital Gunship. With your capital fleet, most planets will fall to you with no casualties on your side if you just auto-resolve each battle. Destroy each space force and then destroy the ground forces with your Nightsisters and assault squads. Once you have destroyed all but the last planet's resistance, make Vonskors hunt down the Force users, because they will most likely all be on one planet for a last stand.

In Star Wars: Empire at War, players controlled an entire war for the Star Wars galaxy as the Rebel Alliance or the Galactic Empire. Now, they will face off against both of them in Forces of Corruption as a brand new third faction. As Tyber Zann, players will stop at nothing as they seek to further.

Always try to corrupt, enslave, build a black market, bribe, etc. any possible planets. This gives you sight on the planets base and units, in addition to many credits. This will also make the game much easier.

If you play as the Empire in Galactic Conquest or Multiplayer mode against the opponent with the Death Star (II), corrupt all their planets. In Multiplayer mode, look for the Death Star (II) on planets. Make sure you have the 38,000 credits to destroy it first, then sabotage it so the planets are still alive. When it is sabotaged, it cannot be constructed again.

Easy wins

In space battles as the Empire, put an Interdictor cruiser in the little box when organizing a fleet. By doing this you can send in your forces to a battle and stop enemy ships from escaping to hyperspace using only the Interdictor. When your opponent attacks the lone Interdictor, hyperspace in your reinforcements directly on top of them. Imperial Star Destroyers work best for this and provide a big surprise to an enemy player.

While playing as the Empire, get the Death Star and a Scout Squadron. Use the Scout Squadron on the opposing enemy's space station. First, bring it up on the map, then use the Star Destroyer's special weapon on it. Sometimes the enemy in Galactic Conquest mode will go to hyperspace.

While plying as the Empire and you want to destroy planets with the Death Star (II), use a Probe Droid to scout the planet. If there are is no space units, blow it up. Note: It is recommended that you blow up the planets with units or heroes on them.

Effects on planets destroyed by the Death Star (II)

When planets are destroyed by the Death Star (II), their ability (for example, T2-B tanks cost 20% less to build on all planets) will not work.

All Files In Star Wars: Empire at War: Forces of Corruption ModificationsModificationsLegacy of War FoC Addon V0.5

This is the First Mod for Star Wars: Empire of War Forces of Corruption that adds in new Units.

1,341 5.15MB
ModificationsLegacy of War FoC Addon V0.6

Greetings to the Community. This is the Second Mod for FoC that adds in new Units and a New HERO.

531 6.79MB
ModificationsThe Underworld's Might

1upD's FoC mod, adds the CIS remnant and Hutt pirates. Special thanks to Keeper of Faith, Codeuser, and D803.

618 26.78MB
ModificationsTrek Wars - Federation at War v0.9

In Trek Wars - Federation at War we added the Federation as playable faction into FoC. With following updates we want to add the Klingons, t..

9,420 130.19MB
Modificationsz3r0x's FoC Addon v3.5

This mod adds a significant amount of units, Heroes, Planets, Missions and gameplay features to Forces of Corruption. It Includes a number o..

8,101 235.48MB
ModificationsKnives Jedi Minimod (V1.1)

This is a Force Users Minimod which adds in 4 new Force users for both the Imperials and the Rebels.

935 10.84MB
ModificationsThe Great Civil War Map + Mod

The Great Civil War is based upon the lore of Star Wars , and this campaign starts just after the destruction of Alderaan.

817 559KB
ModificationsBattlestar Galactica Colonial Wars Mini Mod

Battlestar Galactica Colonial Wars first mini mod release for the game Star Wars Empire at War Forces of Corruption.

1,023 8.42MB
ModificationsBattlestar Gallactica: Colonial Wars (2.1)

This Mod fixes a few bugs found in version 2.0. You do not require 2.0 to use this mod as all previous data is included.

2,998 11.69MB
ModificationsReturn of the Clones (V2)

V2 of the Rebellion to Republic conversion mod, This version has been made for FoC.

1,173 22.68MB
ModificationsReturn of the Clones (V2.1)

The 2.1 patched version of the Return of the Clones Mod. 2.1 fixes Various errors as well as adding a few new units.

1,702 25.87MB
ModificationsReturn of the Clones (V2.2)

V2.2 fixes a few errors and balances a few items in the Mod.

3,431 26.99MB
ModificationsAlliance and Empire Mini Mod

This is just a small preview of what is to come in the new Forces of Corruption Mod 'Alliance and Empire'.

1,015 5.02MB
ModificationsAttack of the Clones v1.0

Here is version 1 of our mod - The republic mini mod which adds the republic to GC and Skrimish.

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5,810 16.51MB
ModificationsBattlestar Galactica: Colonial Wars (4.5)

Battlestar Galactica Colonial Wars v4.5 adds an array of ships to the Zann consortium side, these are Capital, frigates, corvettes and also..

4,065 16.01MB
ModificationsReturn of the Clones (3.2)

A mod that changes the Rebellion to the Old Republic, whilst making changes to the Empire and Zann Consortium as well.

4,713 39.11MB
ModificationsBattlestar Galactica Colonial Wars v5

This is the latest and the final version of the mod Battlestar Galactica Colonial Wars for the game Star Wars Empire at War Forces of Corrup..

6,894 22.78MB
Modifications

Forces Of Corruption Mods Steam

FoC Realistic Galactic Civil War v1.0

This is the FoC Realistic Galactic Civil War mod. This mod is here to get the gameplay and the different type of units as close to theactual..

2,460 23.18MB
ModificationsThe Great Civil War Mod v1.1

These Files modify the Game by:Updated version 1.1!Added9 GC Maps--Frontlines---- (All Factions)Each..

226 27.15MB
ModificationsAbsolute Enhancement Mod 5.1 (5.1)Clone

New additions, changes and fixes in 5.0.

7,767 121.47MB
ModificationsHalo: Covenant at War Basic Unit List

This is a basic unit list for Halo: Covenant at War, a total conversion for Star Wars Empire at War: Forces of Corruption.

2,439 587B
Forces Of Corruption ModsModificationsReturn of the Clones (V3.1)

This is a Mod for FoC. V3.1 of Return of the Clones fixes a few issues as well as adding in 2 new units.

415 45.73MB
ModificationsPhoenix Rising v1.1

The resulting changes of Version 1.1 culminate in an entirely new experience, so we invite you to join us once again in an epic struggle for..

18,295 137.26MB
ModificationsAbsolute Corruption Mod (1.2)

Absolute Corruption v1.2 is an continuation of the Absolution Corruption mods by Mobbman. This mod is for Forces of Corruption, not standard..

756 191.29MB
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