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  1. Victoria 2 Formable Nations Mod
  2. Victoria 2 Country Tags
Description:

PDM adds a huge number of new country tags to Victoria 2 (many of them coming from New Nations Mod). Most of these countries are potential revolters that exist only as cores on the map at game-start, but a number of new countries have been added to the starting 1836 setup. Vanilla Victoria 2 has 214 country tags (1.4 beta patch). EU4 hosts a wealth of formable nations from the Commonwealth to Rome to Qing. But what's missing? Share your suggestions with us for historical nations. Meet specific religious and/or cultural conditions (since Patch 2.0 most conditions only apply to the AI). De jure duchies within a kingdom may be assimilated into another kingdom over time through de jure drift, and many kingdoms do not de facto control all of their de jure territory at most start dates.

Version 1.4: Logistics

Instead of having an inconsistent way of forming nations by events, this mod uses decisions which let the player know the prerequisites for forming each nation. This mod creates an end-game reward for gaining certain territories and allows the player to choose when to form the new nation.

[discord.gg]
Become a Patron[www.patreon.com] to help the development of this mod. Formable Nations is only coded by one user with the help of some researchers, translators and suggestions from people in Discord. Making new updates is time-consuming.

Benefits
Be the required country
Control all required states
Be independent
Getting a core in all uncored states required to form the nation + some extra ones.
A brand new name, flag and map color.
+20% Stability.
Nations

Available Nations[pastebin.com]

  • English (TheCrafterESP)
  • Spanish (TheCrafterESP)
  • Russian (Bezobidniy)
  • Chinese (GeniusChenXW)

*not up to date

FAQ:

Will this mod work with other mods?
It will work as long as they don’t modify states or add conflicting country tags.

Will you make a port of this mod for [InsertTotalConversionMod]?
It would require a lot of work to make it work with the constant new updates of the other mod.

Will you add colonial empires in the mod?
They will not be added because they do not really represent a nationality.

Will you add countries which are inside other countries?
Besides the Kievan Rus’, there won’t be added countries inside other countries because it would be too easy to form them. Releasable nations inside other nations can form unique countries, though.

Does this mod disable achievements?
Yes, the mod disables achievements because it modifies the checksum.

  • OcxC4x93lxC5x8Dtl and AdAstra for doing most of the research before the creation of the Discord server.
  • SkylarWeston for setting up the Discord server.
  • Abbus for allowing the integration of Project FLAGS [Formable Nations].
  • SacredScout for making a spotlight of this mod.
  • Mapper or Gamer for making a spotlight of this mod.
  • Skullcrusher for helping solve the off screen requisites issue.
Download
Revisions:

Old revisions of this mod are available below. Click the link to download.

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Commands
July 4 at 9:06 AM
A few weeks ago u/pure_anger completed what is arguably one of the s...ingle toughest achievements ever achieved in EU4.Can we get a ðŸ‘x8F for this World conquest - all at Mil Tech 3!See More
July 2 at 10:10 AM

Victoria 2 Formable Nations Mod

Did you miss the Stream last night? Catch up on all the best parts before tonight's episode right!
July 2 at 4:05 AM
Patch Announcement and Content Teases! Today's Dev Diary announces... the post-summer free patch and dives into some juicy teases about Content for the European Expansion! Read all about it: https://pdxint.at/306j0R0See More

Victoria 2 Country Tags

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