A mission folder will automatically be created the first time you save your mission in the Editor. This is generally located in “ Arma 3 Alpha missions Mission Name. If you cannot find your mission folder, please reference Locations of Mission Files in the ArmA wiki. Ends mission with a fade effect. See for more information. This should always be used instead of the simple end1-endn endings one can set on trigger activation. Otherwise singleplayer scenarios will not properly be marked as played/ ended in Arma 3 and on Steam!
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Introduced in
- Game:
- Arma 3
- Version:
- 0.50
Description
Arma 3 Trigger Types
This should always be used instead of the simple end1-end_n endings one can set on trigger activation.
Otherwise singleplayer scenarios will not properly be marked as played/ ended in Arma 3 and on Steam! See markAsFinishedOnSteam.
Otherwise singleplayer scenarios will not properly be marked as played/ ended in Arma 3 and on Steam! See markAsFinishedOnSteam.
Syntax
Arma 3 End Mission Cheat
endName (Optional, default 'end1'):- String - end type, as used in endMission command
- Array - in format [endName, ID], will be composed to 'endName_ID' string
Examples
- Example 1:
'end1' callBIS_fnc_endMission;
- Example 2:
['epicFail', false, 2] callBIS_fnc_endMission;
Additional Information
- Execution:
- call
- Multiplayer:
- -
- See also:
Notes
Only post proven facts here.Report bugs on the feedback tracker.Use the talk page or the forums for discussions.
Add New Note How To
Add New Note How To
- Posted on March 21, 2016 - 11:12 (UTC)
- Revo
- To end a mission properly on a server, use BIS_fnc_endMissionServer instead
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