1. Arma 3 Trigger Types
  2. Arma 3 End Mission Cheat
Arma 3 trigger commands

A mission folder will automatically be created the first time you save your mission in the Editor. This is generally located in “ Arma 3 Alpha missions Mission Name. If you cannot find your mission folder, please reference Locations of Mission Files in the ArmA wiki. Ends mission with a fade effect. See for more information. This should always be used instead of the simple end1-endn endings one can set on trigger activation. Otherwise singleplayer scenarios will not properly be marked as played/ ended in Arma 3 and on Steam!

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Mission

Introduced in

Game:
Arma 3
Version:
0.50

Description

Arma 3 Trigger Types

Description:
Ends mission with a fade effect. See Debriefing for more information.
This should always be used instead of the simple end1-end_n endings one can set on trigger activation.
Otherwise singleplayer scenarios will not properly be marked as played/ ended in Arma 3 and on Steam! See markAsFinishedOnSteam.

Syntax

Syntax:
[endName, isVictory, fadeType, playMusic, completeTasks] spawnBIS_fnc_endMission
Parameters:

Arma 3 End Mission Cheat

Arma 3 end mission cheatendName (Optional, default 'end1'):
  • String - end type, as used in endMission command
  • Array - in format [endName, ID], will be composed to 'endName_ID' string
isVictory: Boolean - (Optional, default true) true to successful end, false for failed end
fadeType: Boolean or Number - (Optional, default true) true for signature closing shot. When number, simple fade to black of given duration is used.
playMusic: Boolean - (Optional, default true) false to disable automatic music during closing shot.
completeTasks (Optional, default false): Boolean - true to cancel all pending tasks.
Return Value:
Boolean

Examples

Example 1:
'end1' callBIS_fnc_endMission;
Example 2:
['epicFail', false, 2] callBIS_fnc_endMission;

Additional Information

Execution:
call
Multiplayer:
-
See also:

Notes

Only post proven facts here.Report bugs on the feedback tracker.Use the talk page or the forums for discussions.
Add New Note How To
Posted on March 21, 2016 - 11:12 (UTC)
Revo
To end a mission properly on a server, use BIS_fnc_endMissionServer instead
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